![]() Or, with marriage as more of a commodity, maybe treat it as a prize, the "treasure" at the end of a quest: with the dragon slain, the barbarian king acknowledges your strength, and gives you his heart and the service of he and his warband - as is tradition.ĭo bear in mind, those of you who love your "gritty, realistic" worlds, that there are a lot of popular myths about medieval marriage. Of course, if the player doesn't die immediately after the reception (or during, go full Game of Thrones), they'll have gained access and influence in one of your world's factions, however minor, with ties to NPCs and some small slice of your world. What enterprising fellow wouldn't want to marry his family into that? And if they die on their next excursion, his daughter will be a wealthy widow. As your PCs gain in wealth, they will garner interest as potential suitors. "The Gritty": Marriage is a patriarchal institution by which men can trade in their daughters for gold, land and oxen.Īdventurers, assuming they survive at least a session, have more gold and treasure than they know what to do with. In all cases, make sure the person proposing is an interesting character with ties to your world - this raises the stakes no matter the outcome. ![]() There are several ways to go about this, I've gone over some below. Here's a quest hook for you though, no matter what kind of game you run: an NPC proposes to one of your player characters.Ī marriage proposal is pretty much the ideal D&D encounter - it forces player characters to interact and engage with the world, it's immediately understandable and the stakes are clear, and all outcomes are player-driven, with basically any choice they might make opening up new complications and situations. Or maybe when you think of the kind of D&D game that might involve a wedding, you think of the visual-novel-esque, tiefling-heavy 5e games that people play on Twitch, and all the fanart that comes with them. Marriage doesn't really come up in "standard" D&D, outside of occasional, memorable stories of old games in which characters developed and naturally grew closer over time. I'll be back after the season's festivities with. Useful insights, suspicions confirmed, all that. There's a link in there to a food generator too for some D&D menu items.īen Milton and Brendan S's OSR survey got a pretty decent level of response, and Brendan continues to analyse the findings in a hugely professional manner on his blog. The chef in me appreciates the restaranteur detail and the whole thing has a very effective sense of atmosphere, plus my favourite kind of adventuring - exploring nice, weird places and interacting with nice, weird people. ![]() Here's Dunkey Halton's Brigade de Cuisine, like a mountain-sized food court directed by Miyazaki or Watanabe or both somehow. I was unaware of this blog before now, but gosh darn if I don't love me some food. This is the Hot New Game for me, 100%, I'll be following it all with eager anticipation. Speaking of OSR luminary Emmy Allen (she's basically a figurehead for all this in my mind, at this point, her shit is Top Tier), her new game project is a pseudoscience secret-agent OSR thing with a whole system based on your heart rate and I love it. Check out the player-facing information here and tell me you don't want to play right now. ![]() ![]() The Interdimensional Vending Machine is so very much my thing that I feel, as the kids say, attacked. Something in there for everyone, whether you're doing fantasy or modern weirdness. (Look at those layouts! Dang.)ĭan D continues his prolific output with some adaptations of SCP creatures, those weird short sci-fi creepypasta things, into monsters or items for Emmy Allen's Esoteric Enterprises. I found Zedeck Siew's review/read-through particularly good, informative and as knowledgeable and insightful as one can expect the man to be. Part one is here, it's tagged so you can peruse the rest and devour the whole thing like I did.Įveryone's raving about Mothership, and rightly so. It's a mystery of fairytale manners with Rossetti nods throughout, and I've been longing to run it since I first set eyes on it. Meanwhile over on his blog, my heart has been captured by an adventure he's been writing in pieces this year called The Stolen Skin of Sun. I think that, what with G+ going under, it's worthwhile sharing things I'm enjoying around like this, so I'm considering continuing to do so next year in monthly-or-thereabouts installments.Īrtpunk RPG juggernaut Patrick Stuart has his already-well-beyond-funded Kickstarter for Silent Titans running right now. ![]()
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